Searched refs:hasGeometry (Results 1 – 2 of 2) sorted by relevance
34 bool hasGeometry = false; in parseNextContour() local38 if (!hasGeometry) { in parseNextContour()63 hasGeometry = true; in parseNextContour()65 return hasGeometry; in parseNextContour()
3018 bool hasGeometry = false; in runAndVerifyDefaultPipeline() local3032 hasGeometry = (instance.requiredStages & VK_SHADER_STAGE_GEOMETRY_BIT); in runAndVerifyDefaultPipeline()3036 if (hasGeometry && !supportsGeometry) in runAndVerifyDefaultPipeline()