Searched refs:hasInputWeight (Results 1 – 3 of 3) sorted by relevance
54 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in emitGeometryShader()380 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initGS()
259 int inputWidth = (4 == numInputPoints || proc.hasInputWeight()) ? 4 : 3; in onEmitCode()500 if (4 == this->numInputPoints() || this->hasInputWeight()) { in initVS()
224 int hasInputWeight() const { in hasInputWeight() function