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Searched refs:hasLinkedTessellationShader (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h160 bool hasLinkedTessellationShader() const in hasLinkedTessellationShader() function
DvalidationES.cpp3901 if (executable->hasLinkedTessellationShader()) in ValidateDrawStates()
4045 if (executable->hasLinkedTessellationShader() && mode != PrimitiveMode::Patches) in RecordDrawModeError()
4052 if (!executable->hasLinkedTessellationShader() && mode == PrimitiveMode::Patches) in RecordDrawModeError()
DContext.cpp9355 if (programExecutable && programExecutable->hasLinkedTessellationShader()) in updateValidDrawModes()