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Searched refs:hasNoDepthStencil (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp639 bool hasNoDepthStencil = config.depthSize == 0 && config.stencilSize == 0; in generateConfigs() local
640 if (!hasSameDepthStencil && (mIsMesa || !hasNoDepthStencil)) in generateConfigs()