Searched refs:hasPendingIO (Results 1 – 10 of 10) sorted by relevance
38 bool hasPendingIO() const { return fSurface->hasPendingIO(); } in hasPendingIO() function
29 bool hasPendingIO() const { return fProxy->hasPendingIO(); } in hasPendingIO() function
52 if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) { in StealBackendTexture()
167 bool GrSurface::hasPendingIO() const { in hasPendingIO() function in GrSurface
264 return !proxy->priv().requiresNoPendingIO() || !s->surfacePriv().hasPendingIO(); in findSurfaceFor()
575 if (!(kDontFlush_PixelOpsFlag & pixelOpsFlags) && dstSurface->surfacePriv().hasPendingIO()) { in writeSurfacePixels()801 if (proxy->priv().hasPendingIO()) { in flushSurfaceIO()
464 if (proxy->priv().hasPendingIO() || numSemaphores) { in prepareSurfaceForExternalIO()
97 bool hasPendingIO() const;
601 SkASSERT(!texture->surfacePriv().hasPendingIO()); in MakeBackendTextureFromSkImage()620 SkASSERT(!texture->surfacePriv().hasPendingIO()); in MakeBackendTextureFromSkImage()
449 bool hasPendingIO() const { in hasPendingIO() function