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Searched refs:hasResolveAttachments (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkCommandBuffer.cpp84 …bool hasResolveAttachments = (executionState.renderPass->getSubpass(executionState.subpassIndex).p… in play() local
85 if(hasResolveAttachments) in play()