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Searched refs:hasStencil (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/modules/egl/
DteglCreateContextExtTests.cpp1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
1055 …ncil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, in init()
1057 …tencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, in init()
1060 …ncil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, in init()
1062 …tencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, in init()
1065 …cil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil }, in init()
1067 …ncil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, in init()
1070 …cil", "RGBA5551 configs with stencil and no depth", colorBits<5, 5, 5, 1>, noDepth, hasStencil }, in init()
1072 …ncil", "RGBA5551 configs with depth and stencil", colorBits<5, 5, 5, 1>, hasDepth, hasStencil }, in init()
1075 …cil", "RGBA8888 configs with stencil and no depth", colorBits<8, 8, 8, 8>, noDepth, hasStencil }, in init()
[all …]
DteglSimpleConfigCase.cpp138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
188 { "stencil", hasStencil }, in getDefaultFilterLists()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp1306 bool hasStencil; in initTests() member
1415 const bool hasStencil = formatData.hasStencil; in initTests() local
1417 (hasStencil * VK_IMAGE_ASPECT_STENCIL_BIT); in initTests()
1418 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in initTests()
1455 if (!hasStencil && (sResolve.flag != VK_RESOLVE_MODE_NONE) && in initTests()
1508 if (hasStencil) in initTests()
1589 const bool hasStencil = formatData.hasStencil; in initTests() local
1591 (hasStencil * VK_IMAGE_ASPECT_STENCIL_BIT); in initTests()
1592 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in initTests()
1644 if (hasStencil) in initTests()
DvktRenderPassMultisampleTests.cpp118 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getImageAspectFlags() local
120 if (hasDepth || hasStencil) in getImageAspectFlags()
123 | (hasStencil ? VK_IMAGE_ASPECT_STENCIL_BIT : (VkImageAspectFlagBits)0u); in getImageAspectFlags()
970 const bool hasStencil (tcu::hasStencilComponent(format.order)); in createSplitDescriptorSetLayout() local
994 hasDepth && hasStencil ? 2u : 1u, in createSplitDescriptorSetLayout()
1248 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getSrcImageUsage() local
1250 if (hasDepth || hasStencil) in getSrcImageUsage()
1260 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getDstFormat() local
1262 if (hasDepth && hasStencil && !separateStencilUsage) in getDstFormat()
1264 else if (hasDepth || hasStencil) in getDstFormat()
/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.h64 bool hasStencil();
DFramebuffer.cpp211 bool Framebuffer::hasStencil() in hasStencil() function in es1::Framebuffer
DDevice.cpp392 if(source->hasStencil()) in stretchRect()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.h77 bool hasStencil();
DFramebuffer.cpp302 bool Framebuffer::hasStencil() in hasStencil() function in es2::Framebuffer
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp808 …bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencil… in render() local
811 bool doStencilTest = hasStencil && state.stencilTestEnabled; in render()
816 …DE_ASSERT((!hasDepth || colorBuffer.getWidth() == depthBuffer.getWidth()) && (!hasStencil || color… in render()
817 …DE_ASSERT((!hasDepth || colorBuffer.getHeight() == depthBuffer.getHeight()) && (!hasStencil || col… in render()
818 …DE_ASSERT((!hasDepth || colorBuffer.getDepth() == depthBuffer.getDepth()) && (!hasStencil || color… in render()
822 …DE_ASSERT(!hasStencil || (!tcu::isCombinedDepthStencilType(stencilBuffer.getFormat().type) && sten… in render()
/external/skia/src/gpu/vk/
DGrVkRenderTarget.cpp28 static int renderpass_features_to_index(bool hasResolve, bool hasStencil, in renderpass_features_to_index() argument
35 if (hasStencil) { in renderpass_features_to_index()
/external/angle/src/libANGLE/
DFramebuffer.h112 bool hasStencil() const;
280 bool hasStencil() const;
DFramebuffer.cpp717 bool FramebufferState::hasStencil() const in hasStencil() function in gl::FramebufferState
1142 bool Framebuffer::hasStencil() const in hasStencil() function in gl::Framebuffer
1144 return mState.hasStencil(); in hasStencil()
2395 if (hasStencil()) in ensureReadAttachmentsInitialized()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
Des2fDepthStencilTests.cpp384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
Des3fDepthStencilTests.cpp384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp242 const bool hasStencil = (type.format != GL_DEPTH_COMPONENT); in depthStencilReadbackCase() local
328 if (hasStencil) in depthStencilReadbackCase()
391 if (hasStencil) in depthStencilReadbackCase()
/external/deqp/framework/common/
DtcuTextureUtil.cpp955 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithComponentGradientsStyled() local
957 DE_ASSERT(hasDepth || hasStencil); in fillWithComponentGradientsStyled()
962 if (hasStencil) in fillWithComponentGradientsStyled()
1047 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithGrid() local
1049 DE_ASSERT(hasDepth || hasStencil); in fillWithGrid()
1054 if (hasStencil) in fillWithGrid()
DtcuImageCompare.cpp840 bool hasStencil = tcu::hasStencilComponent(result.getFormat().order); in dsThresholdCompare() local
862 if (hasStencil) in dsThresholdCompare()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp2205 …const bool hasStencil = tcu::hasStencilComponent(mapVkFormat(m_params.dst.image.format).orde… in CopyBufferToDepthStencil() local
2223 if (hasStencil) in CopyBufferToDepthStencil()
6437 bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
6463 if (hasStencil) in addImageToImageAllFormatsDepthStencilTests()
6483 if (hasDepth && hasStencil) in addImageToImageAllFormatsDepthStencilTests()
6514 bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
6540 if (hasStencil) in addImageToImageAllFormatsDepthStencilTests()
6560 if (hasDepth && hasStencil) in addImageToImageAllFormatsDepthStencilTests()
6591 bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
6617 if (hasStencil) in addImageToImageAllFormatsDepthStencilTests()
[all …]
DvktApiImageClearingTests.cpp2250 const bool hasStencil = tcu::hasStencilComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
2251 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 3 : 1; in createImageClearingTestsCommon()
2290 …eparateDepthStencilLayoutMode == SEPARATE_DEPTH_STENCIL_LAYOUT_MODE_NONE && hasDepth && hasStencil) in createImageClearingTestsCommon()
2421 const bool hasStencil = tcu::hasStencilComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
2422 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 3 : 1; in createImageClearingTestsCommon()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilTests.cpp944 const bool hasStencil = tcu::hasStencilComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
945 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in createStencilTests()
DvktPipelineDepthTests.cpp1017 … const bool hasStencil = tcu::hasStencilComponent(mapVkFormat(depthFormats[formatNdx]).order); in createDepthTests() local
1018 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in createDepthTests()
/external/swiftshader/src/Renderer/
DSurface.hpp323 bool hasStencil() const;

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