Searched refs:hasVertexAndFragmentShader (Results 1 – 3 of 3) sorted by relevance
232 bool hasVertexAndFragmentShader() const { return mCanDrawWith; } in hasVertexAndFragmentShader() function
3886 if (!goodResult && executable->hasVertexAndFragmentShader()) in ValidateDrawStates()
9525 context->getState().getProgramExecutable()->hasVertexAndFragmentShader())); in updateCanDraw()