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Searched refs:hasVertexAndFragmentShader (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h232 bool hasVertexAndFragmentShader() const { return mCanDrawWith; } in hasVertexAndFragmentShader() function
DvalidationES.cpp3886 if (!goodResult && executable->hasVertexAndFragmentShader()) in ValidateDrawStates()
DContext.cpp9525 context->getState().getProgramExecutable()->hasVertexAndFragmentShader())); in updateCanDraw()