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Searched refs:has_animation (Results 1 – 5 of 5) sorted by relevance

/external/webp/src/dec/
Dwebp_dec.c282 int* const has_animation, in ParseHeadersInternal() argument
326 if (has_animation != NULL) *has_animation = animation_present; in ParseHeadersInternal()
417 int has_animation = 0; in WebPParseHeaders() local
421 NULL, NULL, NULL, &has_animation, in WebPParseHeaders()
427 if (has_animation) { in WebPParseHeaders()
691 &features->has_alpha, &features->has_animation, in GetFeatures()
/external/webp/src/mux/
Dmuxinternal.c497 const int has_animation = !!(flags & ANIMATION_FLAG); in MuxValidate() local
498 if (has_animation && (num_anim == 0 || num_frames == 0)) { in MuxValidate()
501 if (!has_animation && (num_anim == 1 || num_frames > 0)) { in MuxValidate()
504 if (!has_animation) { in MuxValidate()
/external/webp/include/webp/
Ddecode.h416 int has_animation; // True if the bitstream is an animation. member
/external/webp/src/webp/
Ddecode.h416 int has_animation; // True if the bitstream is an animation. member
/external/ImageMagick/coders/
Dwebp.c573 if (configure.input.has_animation) { in ReadWEBPImage()