Searched refs:has_clip_cull (Results 1 – 4 of 4) sorted by relevance
98 compiler->has_clip_cull = true; in ir3_compiler_create()
110 bool has_clip_cull; member
463 if (so->key.ucp_enables && !so->shader->compiler->has_clip_cull) in ir3_nir_lower_variant()
345 if (info->stage != MESA_SHADER_FRAGMENT || !shader->compiler->has_clip_cull) in ir3_setup_used_key()