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Searched refs:has_layer_failed (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp313 bool has_layer_failed = false; in iterate() local
353 has_layer_failed = true; in iterate()
360 if (has_layer_failed) in iterate()