Searched refs:has_rasterization (Results 1 – 1 of 1) sorted by relevance
3336 …bool has_rasterization = in_struct->pRasterizationState ? !in_struct->pRasterizationState->rasteri… in safe_VkGraphicsPipelineCreateInfo() local3337 if (in_struct->pViewportState && has_rasterization) { in safe_VkGraphicsPipelineCreateInfo()3355 if (in_struct->pMultisampleState && has_rasterization) in safe_VkGraphicsPipelineCreateInfo()3360 if (in_struct->pDepthStencilState && has_rasterization && uses_depthstencil_attachment) in safe_VkGraphicsPipelineCreateInfo()3365 if (in_struct->pColorBlendState && has_rasterization && uses_color_attachment) in safe_VkGraphicsPipelineCreateInfo()3433 …bool has_rasterization = src.pRasterizationState ? !src.pRasterizationState->rasterizerDiscardEnab… in safe_VkGraphicsPipelineCreateInfo() local3434 if (src.pViewportState && has_rasterization) { in safe_VkGraphicsPipelineCreateInfo()3442 if (src.pMultisampleState && has_rasterization) in safe_VkGraphicsPipelineCreateInfo()3446 if (src.pDepthStencilState && has_rasterization) in safe_VkGraphicsPipelineCreateInfo()3450 if (src.pColorBlendState && has_rasterization) in safe_VkGraphicsPipelineCreateInfo()[all …]