Searched refs:has_ubo (Results 1 – 2 of 2) sorted by relevance
838 bool has_ubo = (stats.uniform_buffer_count > 0); in pandecode_blend_shader_disassemble() local846 if (has_uniform || has_ubo) in pandecode_blend_shader_disassemble()
688 const bool has_ubo = in get_programiv() local868 if (!has_ubo) in get_programiv()891 if (!has_ubo) in get_programiv()