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Searched refs:has_user_signature (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir.h1375 bool has_user_signature();
Dir.cpp2226 ir_function::has_user_signature() in has_user_signature() function in ir_function
Dast_function.cpp696 bool allow_builtins = state->es_shader || !f->has_user_signature(); in match_function_by_name()
Dast_to_hir.cpp6161 if (state->es_shader || f->has_user_signature()) { in hir()
/external/mesa3d/docs/relnotes/
D7.10.rst2024 - glsl: Change from has_builtin_signature to has_user_signature.