Searched refs:has_user_signature (Results 1 – 5 of 5) sorted by relevance
1375 bool has_user_signature();
2226 ir_function::has_user_signature() in has_user_signature() function in ir_function
696 bool allow_builtins = state->es_shader || !f->has_user_signature(); in match_function_by_name()
6161 if (state->es_shader || f->has_user_signature()) { in hir()
2024 - glsl: Change from has_builtin_signature to has_user_signature.