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Searched refs:has_validation_layer (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_screen.c706 bool has_validation_layer = !have_debug_utils_ext; in create_instance() local
715 … if (!strcmp(layer_props[i].layerName, "VK_LAYER_KHRONOS_validation") && !has_validation_layer) { in create_instance()
717 has_validation_layer = true; in create_instance()
719 …strcmp(layer_props[i].layerName, "VK_LAYER_LUNARG_standard_validation") && !has_validation_layer) { in create_instance()
721 has_validation_layer = true; in create_instance()