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Searched refs:has_vertex_buffers (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader_args.c113 if (args->shader_info->vs.has_vertex_buffers) in count_vs_user_sgprs()
280 if (args->shader_info->vs.has_vertex_buffers) { in declare_vs_specific_input_sgprs()
410 if (args->shader_info->vs.has_vertex_buffers) { in set_vs_specific_input_locs()
Dradv_shader.h267 bool has_vertex_buffers; /* needs vertex buffers and base/start */ member
Dradv_shader_info.c303 info->vs.has_vertex_buffers = true; in gather_info_input_decl_vs()
Dradv_cmd_buffer.c2759 radv_get_shader(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX)->info.vs.has_vertex_buffers) { in radv_flush_vertex_descriptors()