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Searched refs:have_gs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_query.c37 bool have_gs[NUM_QUERIES]; /* geometry shaders use GEOMETRY_SHADER_PRIMITIVES_BIT */ member
281 result->u32 += ((uint32_t*)results)[i + query->have_gs[query->last_start + i / 2]]; in get_query_result()
319 memset(q->have_gs, 0, sizeof(q->have_gs)); in reset_pool()
461 assert(query->curr_query < ARRAY_SIZE(query->have_gs)); in zink_query_update_gs_states()
463 query->have_gs[query->curr_query] = !!ctx->gfx_stages[PIPE_SHADER_GEOMETRY]; in zink_query_update_gs_states()
/external/ImageMagick/
Dconfigure.ac3280 have_gs='no' ; if test "$PSDelegate" != "$PSDelegateDefault"; then have_gs='yes'; fi
3627 if test $have_gs = 'yes'; then
3840 test "$have_gs" = 'yes' || \
Dconfigure35525 if test $have_gs = 'yes'; then
35904 test "$have_gs" = 'yes' || \