Searched refs:have_psiz (Results 1 – 1 of 1) sorted by relevance
200 uint64_t outputs_written, bool have_psiz) in update_so_info() argument207 if (bit == VARYING_SLOT_PSIZ && !have_psiz) in update_so_info()261 bool have_psiz = false; in zink_shader_create() local273 have_psiz = check_psiz(nir); in zink_shader_create()355 update_so_info(ret, nir->info.outputs_written, have_psiz); in zink_shader_create()