Searched refs:have_zsbuf (Results 1 – 3 of 3) sorted by relevance
54 if (state->have_zsbuf) { in create_render_pass()74 subpass.pDepthStencilAttachment = state->have_zsbuf ? &zs_ref : NULL; in create_render_pass()
41 uint8_t have_zsbuf : 1; member
586 state.have_zsbuf = fb->zsbuf != NULL; in get_render_pass()