Searched refs:heapType (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DBuffer.cpp | 25 D3D12_HEAP_TYPE heapType; in make_d3d_buffer() local 29 heapType = D3D12_HEAP_TYPE_DEFAULT; in make_d3d_buffer() 34 heapType = D3D12_HEAP_TYPE_READBACK; in make_d3d_buffer() 38 heapType = D3D12_HEAP_TYPE_UPLOAD; in make_d3d_buffer() 59 heapType, &bufferDesc, *resourceState, alloc, nullptr); in make_d3d_buffer()
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D | GrD3DAMDMemoryAllocator.cpp | 28 D3D12_HEAP_TYPE heapType, const D3D12_RESOURCE_DESC* resourceDesc, in createResource() argument 32 allocationDesc.HeapType = heapType; in createResource()
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D | GrD3DDescriptorTableManager.cpp | 92 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() argument 93 : fHeapType(heapType) in HeapPool()
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D | GrD3DCpuDescriptorManager.cpp | 150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() argument 152 , fHeapType(heapType) { in HeapPool()
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/external/tensorflow/tensorflow/core/kernels/ |
D | topk_op_gpu.h | 112 template <HeapType heapType, PreferIndices preferIndices, 129 if (heapType == HeapType::kMinHeap) { 211 template <HeapType heapType, PreferIndices preferIndices, 213 __device__ IndexedHeap<heapType, preferIndices, Data, T> make_indexed_heap( 215 return IndexedHeap<heapType, preferIndices, Data, T>{Data<T>{data}};
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