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Searched refs:heapType (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DBuffer.cpp25 D3D12_HEAP_TYPE heapType; in make_d3d_buffer() local
29 heapType = D3D12_HEAP_TYPE_DEFAULT; in make_d3d_buffer()
34 heapType = D3D12_HEAP_TYPE_READBACK; in make_d3d_buffer()
38 heapType = D3D12_HEAP_TYPE_UPLOAD; in make_d3d_buffer()
59 heapType, &bufferDesc, *resourceState, alloc, nullptr); in make_d3d_buffer()
DGrD3DAMDMemoryAllocator.cpp28 D3D12_HEAP_TYPE heapType, const D3D12_RESOURCE_DESC* resourceDesc, in createResource() argument
32 allocationDesc.HeapType = heapType; in createResource()
DGrD3DDescriptorTableManager.cpp92 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() argument
93 : fHeapType(heapType) in HeapPool()
DGrD3DCpuDescriptorManager.cpp150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() argument
152 , fHeapType(heapType) { in HeapPool()
/external/tensorflow/tensorflow/core/kernels/
Dtopk_op_gpu.h112 template <HeapType heapType, PreferIndices preferIndices,
129 if (heapType == HeapType::kMinHeap) {
211 template <HeapType heapType, PreferIndices preferIndices,
213 __device__ IndexedHeap<heapType, preferIndices, Data, T> make_indexed_heap(
215 return IndexedHeap<heapType, preferIndices, Data, T>{Data<T>{data}};