Searched refs:heightStart (Results 1 – 1 of 1) sorted by relevance
5670 …void TriangleStipGen(CColorArray& coords, float widthStart, float widthEnd, float heightStart, flo… in TriangleStipGen() argument5674 float heightStep = (heightEnd - heightStart) / static_cast<float>(primNum); in TriangleStipGen()5677 float heightOffset = heightStart + heightStep * static_cast<float>(i); in TriangleStipGen()