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Searched refs:highFrequency (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp236 SkScalar highFrequency = in stitch() local
239 … if (sk_ieee_float_divide(fBaseFrequency.fY, lowFrequency) < highFrequency / fBaseFrequency.fY) { in stitch()
242 fBaseFrequency.fY = highFrequency; in stitch()
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp291 SkScalar highFrequency = in stitch() local
294 … if (sk_ieee_float_divide(fBaseFrequency.fY, lowFrequency) < highFrequency / fBaseFrequency.fY) { in stitch()
297 fBaseFrequency.fY = highFrequency; in stitch()