Searched refs:highPrecision (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/effects/generated/ |
D | GrRectBlurEffect.cpp | 35 highPrecision = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) || in emitCode() 38 if (highPrecision) { in emitCode() 42 if (!highPrecision) { in emitCode() 66 (highPrecision ? "true" : "false"), in emitCode() 150 pdman.set4fv(highPrecision ? rectF : rectH, 1, r); in onSetData() 152 bool highPrecision = false; member in GrGLSLRectBlurEffect 162 bool highPrecision = ((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) || in onGetGLSLProcessorKey() local 165 b->addBool(highPrecision, "highPrecision"); in onGetGLSLProcessorKey()
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/external/skqp/src/gpu/effects/ |
D | GrRectBlurEffect.cpp | 29 highPrecision = ((((abs(rect.left()) > 16000.0 || abs(rect.top()) > 16000.0) || in emitCode() 36 if (!highPrecision) { in emitCode() 41 if (highPrecision) { in emitCode() 56 (highPrecision ? "true" : "false"), args.fUniformHandler->getUniformCStr(fRectVar), in emitCode() 124 bool highPrecision = false; member in GrGLSLRectBlurEffect
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D | GrRectBlurEffect.fp | 33 layout(key) bool highPrecision = abs(rect.x) > 16000 || abs(rect.y) > 16000 || 37 layout(when=!highPrecision) uniform half4 proxyRectHalf; 38 layout(when=highPrecision) uniform float4 proxyRectFloat; 119 @if (highPrecision) {
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/external/skia/src/sksl/ir/ |
D | SkSLType.h | 429 bool highPrecision() const { in highPrecision() function 431 return fComponentType->highPrecision(); in highPrecision() 483 int priority, bool highPrecision) in Type() argument 491 , fHighPrecision(highPrecision) {} in Type() 502 , fHighPrecision(scalarType.highPrecision()) in Type()
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D | SkSLBinaryExpression.cpp | 24 return !resultType.highPrecision() && in is_low_precision_matrix_vector_multiply()
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/external/skia/src/gpu/effects/ |
D | GrRectBlurEffect.fp | 27 layout(key) bool highPrecision = abs(rect.x) > 16000 || abs(rect.y) > 16000 || 30 layout(when= highPrecision) uniform float4 rectF; 31 layout(when=!highPrecision) uniform half4 rectH; 194 @if (highPrecision) { 218 @if (highPrecision) { 235 pdman.set4fv(highPrecision ? rectF : rectH, 1, r);
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/external/skia/src/codec/ |
D | SkAndroidCodec.cpp | 116 bool highPrecision = fCodec->getEncodedInfo().bitsPerComponent() > 8; in computeOutputColorType() local 143 return highPrecision ? kRGBA_F16_SkColorType : kN32_SkColorType; in computeOutputColorType()
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/external/skia/src/sksl/ |
D | SkSLBuiltinTypes.cpp | 22 bool highPrecision) { in MakeScalarType() argument 23 return std::unique_ptr<Type>(new Type(name, abbrev, numberKind, priority, highPrecision)); in MakeScalarType()
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D | SkSLBuiltinTypes.h | 137 bool highPrecision = false);
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/external/skqp/src/codec/ |
D | SkAndroidCodec.cpp | 125 bool highPrecision = fCodec->getEncodedInfo().bitsPerComponent() > 8; in computeOutputColorType() local 152 return highPrecision ? kRGBA_F16_SkColorType : kN32_SkColorType; in computeOutputColorType()
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/external/skia/src/sksl/codegen/ |
D | SkSLSPIRVCodeGenerator.cpp | 400 return this->nextId(type && type->hasPrecision() && !type->highPrecision() in nextId() 468 if (!field.fType->highPrecision()) { in writeStruct() 1562 Precision precision = type.highPrecision() ? Precision::kDefault : Precision::kRelaxed; in writeMatrixConstructor() 1945 Precision precision = type.highPrecision() ? Precision::kDefault : Precision::kRelaxed; in getLValue()
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