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Searched refs:highest_view_bit (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp9683 uint32_t highest_view_bit = 0; in ValidateFramebufferCreateInfo() local
9687 highest_view_bit = j; in ValidateFramebufferCreateInfo()
9696 if (layer_count <= highest_view_bit) { in ValidateFramebufferCreateInfo()
9705 … report_data->FormatHandle(pCreateInfo->renderPass).c_str(), highest_view_bit, j); in ValidateFramebufferCreateInfo()
9713 if (layer_count <= highest_view_bit) { in ValidateFramebufferCreateInfo()
9723 … report_data->FormatHandle(pCreateInfo->renderPass).c_str(), highest_view_bit, j); in ValidateFramebufferCreateInfo()
9734 if (layer_count <= highest_view_bit) { in ValidateFramebufferCreateInfo()
9743 … report_data->FormatHandle(pCreateInfo->renderPass).c_str(), highest_view_bit, j); in ValidateFramebufferCreateInfo()
9753 if (layer_count <= highest_view_bit) { in ValidateFramebufferCreateInfo()
9762 … report_data->FormatHandle(pCreateInfo->renderPass).c_str(), highest_view_bit); in ValidateFramebufferCreateInfo()
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