Searched refs:hintLevelZeroOnly (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 322 bool hintLevelZeroOnly) = 0; 327 bool hintLevelZeroOnly,
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D | TextureD3D.cpp | 1520 bool hintLevelZeroOnly = false; in createCompleteStorage() local 1525 hintLevelZeroOnly = true; in createCompleteStorage() 1526 for (int level = 1; level < levels && hintLevelZeroOnly; level++) in createCompleteStorage() 1528 hintLevelZeroOnly = !(mImageArray[level]->isDirty() && isLevelComplete(level)); in createCompleteStorage() 1534 internalFormat, renderTarget, width, height, levels, mState.getLabel(), hintLevelZeroOnly)); in createCompleteStorage() 2180 bool hintLevelZeroOnly = false; in createCompleteStorage() local 2185 hintLevelZeroOnly = true; in createCompleteStorage() 2187 faceIndex < static_cast<int>(gl::kCubeFaceCount) && hintLevelZeroOnly; faceIndex++) in createCompleteStorage() 2189 for (int level = 1; level < levels && hintLevelZeroOnly; level++) in createCompleteStorage() 2191 hintLevelZeroOnly = !(mImageArray[faceIndex][level]->isDirty() && in createCompleteStorage() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.h | 153 bool hintLevelZeroOnly,
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D | Renderer9.h | 292 bool hintLevelZeroOnly) override; 297 bool hintLevelZeroOnly,
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D | TextureStorage9.cpp | 406 bool hintLevelZeroOnly, in TextureStorage9_Cube() argument
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D | Renderer9.cpp | 2900 bool hintLevelZeroOnly) in createTextureStorage2D() argument 2909 bool hintLevelZeroOnly, in createTextureStorageCube() argument 2913 hintLevelZeroOnly, label); in createTextureStorageCube()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 251 bool hintLevelZeroOnly) override; 256 bool hintLevelZeroOnly,
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D | TextureStorage11.h | 292 bool hintLevelZeroOnly = false); 546 bool hintLevelZeroOnly,
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D | Renderer11.cpp | 3325 bool hintLevelZeroOnly) in createTextureStorage2D() argument 3328 hintLevelZeroOnly); in createTextureStorage2D() 3335 bool hintLevelZeroOnly, in createTextureStorageCube() argument 3339 hintLevelZeroOnly, label); in createTextureStorageCube()
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D | TextureStorage11.cpp | 1009 bool hintLevelZeroOnly) in TextureStorage11_2D() argument 1023 mUseLevelZeroTexture(hintLevelZeroOnly && levels > 1), in TextureStorage11_2D() 2075 bool hintLevelZeroOnly, in TextureStorage11_Cube() argument 2088 mUseLevelZeroTexture(hintLevelZeroOnly && levels > 1), in TextureStorage11_Cube()
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