Searched refs:hotTile (Results 1 – 1 of 1) sorted by relevance
107 HOTTILE& hotTile = tile.Attachment[attachment]; in GetHotTile() local108 if (hotTile.pBuffer == NULL) in GetHotTile()114 hotTile.pBuffer = in GetHotTile()116 hotTile.state = HOTTILE_INVALID; in GetHotTile()117 hotTile.numSamples = numSamples; in GetHotTile()118 hotTile.renderTargetArrayIndex = renderTargetArrayIndex; in GetHotTile()128 if (numSamples > hotTile.numSamples) in GetHotTile()132 SWR_ASSERT((hotTile.state == HOTTILE_INVALID) || (hotTile.state == HOTTILE_RESOLVED) || in GetHotTile()133 (hotTile.state == HOTTILE_CLEAR)); in GetHotTile()134 FreeHotTileMem(hotTile.pBuffer); in GetHotTile()[all …]