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Searched refs:hullShader (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrPathInnerTriangulateOp.cpp207 auto* hullShader = args.fArena->make<GrFillCubicHullShader>(fViewMatrix, fColor); in prePreparePrograms() local
209 args, hullShader, fPipelineForFills, in prePreparePrograms()