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/external/swiftshader/src/Reactor/
DLLVMReactor.cpp1137 auto i8Base = jit->builder->CreatePointerCast(base, i8PtrTy); in createGather() local
1138 auto i8Ptrs = jit->builder->CreateGEP(i8Base, offsets); in createGather()
1205 auto i8Base = jit->builder->CreatePointerCast(base, i8PtrTy); in createScatter() local
1206 auto i8Ptrs = jit->builder->CreateGEP(i8Base, offsets); in createScatter()