Searched refs:iConnection (Results 1 – 1 of 1) sorted by relevance
19 for (int iConnection = 0; iConnection < cConnections; iConnection++) in Fire_DomainFound() local22 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_DomainFound()48 for (int iConnection = 0; iConnection < cConnections; iConnection++) in Fire_DomainLost() local51 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_DomainLost()77 for (int iConnection = 0; iConnection < cConnections; iConnection++) in Fire_ServiceFound() local80 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceFound()110 for (int iConnection = 0; iConnection < cConnections; iConnection++) in Fire_ServiceLost() local113 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceLost()143 for (int iConnection = 0; iConnection < cConnections; iConnection++) in Fire_ServiceResolved() local146 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceResolved()[all …]