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/external/llvm-project/clang/include/clang/Basic/
DObjCRuntime.h44 iOS, enumerator
88 case iOS: return true; in isNonFragile()
122 case iOS: in isGNUFamily()
147 case iOS: return true; in allowsARC()
165 case iOS: return getVersion() >= VersionTuple(5); in hasNativeARC()
198 case iOS: in shouldUseARCFunctionsForRetainRelease()
234 case iOS: in shouldUseRuntimeFunctionsForAlloc()
256 case iOS: in shouldUseRuntimeFunctionForCombinedAllocInit()
270 case iOS: in hasOptimizedSetter()
301 case iOS: return getVersion() >= VersionTuple(9); in hasSubscripting()
[all …]
DTargetCXXABI.h63 iOS, enumerator
155 case iOS: in isItaniumFamily()
176 case iOS: in isMicrosoft()
212 case iOS: in areMemberFunctionsAligned()
289 case iOS: // old iOS compilers did not follow this rule in canKeyFunctionBeInline()
328 case iOS: in getTailPaddingUseRules()
/external/clang/include/clang/Basic/
DObjCRuntime.h42 iOS, enumerator
87 case iOS: return true; in isNonFragile()
121 case iOS: in isGNUFamily()
146 case iOS: return true; in allowsARC()
164 case iOS: return getVersion() >= VersionTuple(5); in hasNativeARC()
179 case iOS: in hasOptimizedSetter()
211 case iOS: return getVersion() >= VersionTuple(6); in hasSubscripting()
239 case iOS: in allowsPointerArithmetic()
261 case iOS: return getVersion() >= VersionTuple(5); in hasTerminate()
274 case iOS: return true; in hasWeakClassImport()
[all …]
DTargetCXXABI.h64 iOS, enumerator
141 case iOS: in isItaniumFamily()
160 case iOS: in isMicrosoft()
194 case iOS: in areMemberFunctionsAligned()
277 case iOS: // old iOS compilers did not follow this rule in canKeyFunctionBeInline()
324 case iOS: in getTailPaddingUseRules()
/external/llvm-project/clang/test/SemaObjC/
Dproperty-deprecated-warning.m12 …rtialPtarget' has been marked as being introduced in iOS 5.0 here, but the deployment target is iO…
27 …rtialTarget:' has been marked as being introduced in iOS 5.0 here, but the deployment target is iO…
43 …l_dep_target' has been marked as being introduced in iOS 5.0 here, but the deployment target is iO…
44 …_dep_target:' has been marked as being introduced in iOS 5.0 here, but the deployment target is iO…
55 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \
56 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}}
61 …p_target' is only available on iOS 5.0 or newer}} expected-warning@+2 {{'setPartial_dep_target:' i…
79 … setTarget: (id)0]; // expected-warning {{'setTarget:' is deprecated: first deprecated in iOS 3.0}}
80 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \
81 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}}
[all …]
/external/tensorflow/tensorflow/lite/delegates/gpu/metal/
Dmetal_device.cc29 if (@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)) { in CreateGpuInfoFromMetalDevice()
40 if (@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)) { in CreateGpuInfoFromMetalDevice()
47 if (@available(macOS 11.0, iOS 14.0, tvOS 14.0, *)) { in CreateGpuInfoFromMetalDevice()
49 } else if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { in CreateGpuInfoFromMetalDevice()
51 } else if (@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)) { in CreateGpuInfoFromMetalDevice()
53 } else if (@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)) { in CreateGpuInfoFromMetalDevice()
55 } else if (@available(macOS 10.12, iOS 10.0, tvOS 10.0, *)) { in CreateGpuInfoFromMetalDevice()
57 } else if (@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)) { in CreateGpuInfoFromMetalDevice()
/external/deqp/framework/delibs/cmake/
Dtoolchain-ios.cmake3 # It has been altered for iOS development
29 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FOR…
31 # Determine the cmake host system version so we know where to find the iOS SDKs
38 # Force the compilers to gcc for iOS
47 # All iOS/Darwin specific settings - some may be redundant
60 # Hidden visibilty is required for cxx on iOS
82 # Setup iOS platform unless specified manually with IOS_PLATFORM
86 set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
103 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
114 set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
[all …]
/external/freetype/builds/cmake/
DiOS.cmake1 # iOS.cmake
17 # altered for iOS development.
63 # iOS environment. Thanks to the `android-cmake' project for providing
76 CACHE STRING "Force unset of the deployment target for iOS" FORCE
79 # determine the cmake host system version so we know where to find the iOS
92 # all iOS/Darwin specific settings - some may be redundant
109 # hidden visibility is required for cxx on iOS
141 # set up iOS platform unless specified manually with IOS_PLATFORM
146 set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
167 # set up iOS developer location unless specified manually with
[all …]
/external/angle/src/common/
Dapple_platform_utils.h22 @available(macOS macVer, macCatalyst macCatalystVer, iOS iOSVer, *)
30 @available(macCatalyst macCatalystVer, iOS iOSVer, *)
36 # define ANGLE_APPLE_AVAILABLE_CI(macCatalystVer, iOSVer) @available(iOS iOSVer, tvOS iOSVer, *)
41 @available(macOS macVer, iOS iOSVer, tvOS iOSVer, *)
44 #define ANGLE_APPLE_AVAILABLE_I(iOSVer) @available(iOS iOSVer, tvOS iOSVer, *)
/external/clang/test/SemaObjC/
Dproperty-deprecated-warning.m54 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \
55 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}}
60 …arget' is partial: introduced in iOS 5.0}} expected-warning@+2 {{'setPartial_dep_target:' is parti…
78 … setTarget: (id)0]; // expected-warning {{'setTarget:' is deprecated: first deprecated in iOS 3.0}}
79 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \
80 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}}
85 …// expected-warning@+2 {{'setPartialTarget:' is partial: introduced in iOS 5.0}} expected-note@+2 …
89 …arget' is partial: introduced in iOS 5.0}} expected-warning@+2 {{'setPartial_dep_target:' is parti…
114 …if ([obj isEnabled]) // expected-warning {{'isEnabled' is deprecated: first deprecated in iOS 3.0}}
115 …ewDelegate:0]; // expected-warning {{'setNewDelegate:' is deprecated: first deprecated in iOS 3.0}}
[all …]
/external/tensorflow/tensorflow/lite/examples/ios/camera/
DREADME.md1 ## Using the iOS Demo App
3 Please read the [TensorFlow Lite iOS Demo App](https://www.tensorflow.org/lite/demo_ios) page.
5 ## Using the iOS Demo App with support for select TensorFlow ops
10 Follow the guide to TensorFlow Lite iOS Library with support for select
/external/llvm-project/compiler-rt/lib/builtins/Darwin-excludes/
DREADME.TXT8 supported target OS. Meaning if minimum deployment target is iOS 6, all builtins
10 that this is per-architecture. Since iOS 6 doesn't support arm64, when supporting
11 iOS 6, the minimum deployment target for arm64 binaries is iOS 7.
/external/compiler-rt/lib/builtins/Darwin-excludes/
DREADME.TXT8 supported target OS. Meaning if minimum deployment target is iOS 6, all builtins
10 that this is per-architecture. Since iOS 6 doesn't support arm64, when supporting
11 iOS 6, the minimum deployment target for arm64 binaries is iOS 7.
/external/skqp/infra/bots/
Dios_bin.isolate3 ['OS=="iOS-9.3.1"', {
10 ['OS=="iOS-10.3.1"', {
17 ['OS=="iOS-11.4.1"', {
/external/llvm-project/llvm/lib/TextAPI/MachO/
DPlatform.cpp24 case PlatformKind::iOS: in mapToPlatformKind()
25 return WantSim ? PlatformKind::iOSSimulator : PlatformKind::iOS; in mapToPlatformKind()
45 return PlatformKind::iOS; in mapToPlatformKind()
70 case PlatformKind::iOS: in getPlatformName()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/TextAPI/MachO/
DPlatform.cpp24 case PlatformKind::iOS: in mapToPlatformKind()
25 return WantSim ? PlatformKind::iOSSimulator : PlatformKind::iOS; in mapToPlatformKind()
45 return PlatformKind::iOS; in mapToPlatformKind()
70 case PlatformKind::iOS: in getPlatformName()
/external/skia/site/docs/dev/testing/
Dios.md2 title: 'Testing on iOS'
3 linkTitle: 'Testing on iOS'
8 mainstream iOS tool chain. See the
11 iOS doesn't lend itself well to compiling and running from the command line.
32 the application directory on an iOS device).
/external/grpc-grpc/src/objective-c/
DNetworkTransitionBehavior.md2 # gRPC iOS Network Transition Behaviors
3 Network connectivity on an iOS device may transition between cellular, WIFI, or
8 The expected gRPC iOS channel and network transition behaviors are:
36 ### gRPC iOS with TCP Sockets
43 The TCP sockets on iOS is flawed in that it does not reflect the viability of
56 #### gRPC iOS library's resolution to TCP socket issues
59 in gRPC iOS library v0.14.0 to alleviate these issues in TCP sockets,
82 ### gRPC iOS with CFStream
83 gRPC iOS with CFStream implementation (introduced in v1.13.0) uses Apple's
/external/skqp/site/dev/testing/
Dios.md1 Testing on iOS
5 mainstream iOS tool chain. See the [quick start guide for ios](../../user/quick/ios).
7 iOS doesn't lend itself well to compiling and running from the command line.
26 *osxfuse* and *ifuse*, which allows to mount the application directory on an iOS device).
/external/webrtc/docs/native-code/ios/
Dindex.md1 # WebRTC iOS development
9 A macOS machine is required for iOS development. While it's possible to
24 This will fetch a regular WebRTC checkout with the iOS-specific parts
26 for both Mac and iOS development, since GN allows you to generate your
47 [GN][gn] to generate build files for iOS certain variables need to be set.
53 - To build for iOS this should be set as `target_os="ios"` in your `gn args`.
57 - For builds targeting iOS devices, this should be set to either `"arm"` or
78 $ # debug build for 64-bit iOS
100 Xcode is the default and preferred IDE to develop for the iOS platform.
122 This gives us access to the usual deployment/debugging workflow iOS developers
[all …]
/external/skia/tools/sk_app/
DMetalWindowContext.mm46 if (@available(macOS 10.11, iOS 9.0, *)) {
61 if (@available(macOS 11.0, iOS 14.0, *)) {
77 if (@available(macOS 11.0, iOS 14.0, *)) {
87 if (@available(macOS 11.0, iOS 14.0, *)) {
112 if (@available(macOS 11.0, iOS 14.0, *)) {
178 if (@available(macOS 11.0, iOS 14.0, *)) {
/external/skia/src/gpu/mtl/
DGrMtlTexture.mm29 if (@available(macOS 10.11, iOS 9.0, *)) {
50 if (@available(macOS 10.11, iOS 9.0, *)) {
68 if (@available(macOS 10.11, iOS 9.0, *)) {
83 if (@available(macOS 10.11, iOS 9.0, *)) {
95 if (@available(macOS 10.11, iOS 9.0, *)) {
/external/tensorflow/tensorflow/lite/g3doc/guide/
Dios.md1 # iOS quickstart
3 To get started with TensorFlow Lite on iOS, we recommend exploring the following
6 …ref="https://github.com/tensorflow/examples/tree/master/lite/examples/image_classification/ios">iOS
10 [TensorFlow Lite iOS image classification](https://github.com/tensorflow/examples/blob/master/lite/…
20 Note: Additional iOS applications demonstrating TensorFlow Lite in a variety of
25 TensorFlow Lite offers native iOS libraries written in
29 Start writing your own iOS code using the
/external/tensorflow/tensorflow/lite/tools/benchmark/ios/
DREADME.md1 # TFLite iOS benchmark app.
5 An iOS app to benchmark TFLite models.
19 * Follow the [iOS build instructions][build-ios] to configure the Bazel
23 This script will build the benchmark framework for iOS and put it under
/external/libcups/xcode/
DREADME.txt1 README - CUPS on macOS/iOS - 2016-08-08
5 CUPS library for iOS.

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