Searched refs:iRotate (Results 1 – 8 of 8) sorted by relevance
32 int32_t iRotate, in GetPageMatrix() argument34 ASSERT(iRotate >= 0); in GetPageMatrix()35 ASSERT(iRotate <= 3); in GetPageMatrix()40 if (iRotate == 0 || iRotate == 2) { in GetPageMatrix()47 m.Rotate(iRotate * 1.57079632675f); in GetPageMatrix()48 switch (iRotate) { in GetPageMatrix()127 int32_t iRotate) const { in GetDisplayMatrix()129 iRotate, 0); in GetDisplayMatrix()
565 int32_t iRotate = m_pNode->GetRotate(); in GetRotateMatrix() local566 if (!iRotate) in GetRotateMatrix()571 switch (iRotate) { in GetRotateMatrix()
31 CFX_Matrix GetDisplayMatrix(const FX_RECT& rtDisp, int32_t iRotate) const;
117 CFX_Matrix CPDF_Page::GetDisplayMatrix(const FX_RECT& rect, int iRotate) const { in GetDisplayMatrix()127 iRotate %= 4; in GetDisplayMatrix()134 switch (iRotate) { in GetDisplayMatrix()
36 int iRotate) const = 0;
63 CFX_Matrix GetDisplayMatrix(const FX_RECT& rect, int iRotate) const override;
155 int iRotate) const { in GetDisplayMatrix()166 return m_pPDFPage->GetDisplayMatrix(rect, iRotate); in GetDisplayMatrix()170 return pPageView->GetDisplayMatrix(rect, iRotate); in GetDisplayMatrix()
35 CFX_Matrix GetDisplayMatrix(const FX_RECT& rect, int iRotate) const override;