Searched refs:iUnderline (Results 1 – 4 of 4) sorted by relevance
22 int32_t iUnderline; variable
418 int32_t& iUnderline, in GetUnderline() argument420 iUnderline = 0; in GetUnderline()425 iUnderline = font->GetUnderline(); in GetUnderline()433 iUnderline = 2; in GetUnderline()435 iUnderline = 1; in GetUnderline()
1011 m_textParser.GetUnderline(m_pTextProvider, pStyle.Get(), pTP->iUnderline, in AppendTextLine()1135 bool bNoUnderline = pPiece->iUnderline < 1 || pPiece->iUnderline > 2; in RenderPath()1147 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1162 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1228 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()
70 int32_t& iUnderline,