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Searched refs:ia_state (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_fast_clear.c306 const VkPipelineInputAssemblyStateCreateInfo ia_state = { in create_pipeline() local
342 .pInputAssemblyState = &ia_state, in create_pipeline()
388 .pInputAssemblyState = &ia_state, in create_pipeline()
434 .pInputAssemblyState = &ia_state, in create_pipeline()
Dradv_pipeline.c1471 const VkPipelineInputAssemblyStateCreateInfo *ia_state = pCreateInfo->pInputAssemblyState; in radv_pipeline_init_input_assembly_state() local
1475 pipeline->graphics.prim_restart_enable = !!ia_state->primitiveRestartEnable; in radv_pipeline_init_input_assembly_state()
1476 pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(ia_state->topology); in radv_pipeline_init_input_assembly_state()
/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp793 VkPipelineInputAssemblyStateCreateInfo ia_state = {}; in VKTriangleTest() local
794 ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; in VKTriangleTest()
795 ia_state.topology = VK_PRIMITIVE_TOPOLOGY_LINE_LIST; in VKTriangleTest()
796 pipelineobj.SetInputAssembly(&ia_state); in VKTriangleTest()
801 VkPipelineInputAssemblyStateCreateInfo ia_state = {}; in VKTriangleTest() local
802 ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; in VKTriangleTest()
803 ia_state.topology = VK_PRIMITIVE_TOPOLOGY_LINE_LIST; in VKTriangleTest()
804 pipelineobj.SetInputAssembly(&ia_state); in VKTriangleTest()
Dvkrenderframework.h450 void SetInputAssembly(const VkPipelineInputAssemblyStateCreateInfo *ia_state);
Dvkrenderframework.cpp1706 …etInputAssembly(const VkPipelineInputAssemblyStateCreateInfo *ia_state) { m_ia_state = *ia_state; } in SetInputAssembly() argument