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Searched refs:ifCall (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorMetal.cpp335 TIntermIfElse *ifCall = new TIntermIfElse(coverageMaskEnabled, callBlock, nullptr); in insertSampleMaskWritingLogic() local
337 return RunAtTheEndOfShader(this, root, ifCall, symbolTable); in insertSampleMaskWritingLogic()
387 TIntermIfElse *ifCall = new TIntermIfElse(discardEnabled, discardBlock, nullptr); in insertRasterizerDiscardLogic() local
389 return RunAtTheEndOfShader(this, root, ifCall, symbolTable); in insertRasterizerDiscardLogic()
DTranslatorMetalDirect.cpp535 TIntermIfElse *ifCall = new TIntermIfElse(coverageMaskEnabled, callBlock, nullptr); in insertSampleMaskWritingLogic() local
536 return RunAtTheEndOfShader(this, &root, ifCall, symbolTable); in insertSampleMaskWritingLogic()
574 TIntermIfElse *ifCall = new TIntermIfElse(discardEnabled, discardBlock, nullptr); in insertRasterizationDiscardLogic() local
576 return RunAtTheEndOfShader(this, &root, ifCall, symbolTable); in insertRasterizationDiscardLogic()