Searched refs:imageAllocatedLevel (Results 1 – 1 of 1) sorted by relevance
2398 gl::LevelIndex imageAllocatedLevel = mImage->getFirstAllocatedLevel(); in prepareForGenerateMipmap() local2399 if (imageAllocatedLevel > baseLevel) in prepareForGenerateMipmap()2401 levelsMask >>= imageAllocatedLevel - baseLevel; in prepareForGenerateMipmap()2405 levelsMask <<= baseLevel - imageAllocatedLevel; in prepareForGenerateMipmap()