Searched refs:imageGL (Results 1 – 2 of 2) sorted by relevance
114 ImageGL *imageGL = GetImplAs<ImageGL>(image); in setStorageEGLImageTarget() local115 return imageGL->setRenderbufferStorage(context, this, &mNativeInternalFormat); in setStorageEGLImageTarget()
1409 ImageGL *imageGL = GetImplAs<ImageGL>(image); in setEGLImageTarget() local1412 ANGLE_TRY(imageGL->setTexture2D(context, type, this, &imageNativeInternalFormat)); in setEGLImageTarget()