Searched refs:imageUnits (Results 1 – 1 of 1) sorted by relevance
3278 const std::vector<gl::ImageUnit> &imageUnits = apiState.getImageUnits(); in CaptureMidExecutionSetup() local3279 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup()3282 const gl::ImageUnit &imageUnit = imageUnits[bindingIndex]; in CaptureMidExecutionSetup()