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Searched refs:imgBarrier (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp97 VkImageMemoryBarrier* imgBarrier = static_cast<VkImageMemoryBarrier*>(barrier); in pipelineBarrier() local
98 isValidSubpassBarrier = (imgBarrier->newLayout == imgBarrier->oldLayout) && in pipelineBarrier()
99 (imgBarrier->srcQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) && in pipelineBarrier()
100 (imgBarrier->dstQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) && in pipelineBarrier()
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBarrierTests.cpp1365 …const auto imgBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT, resourceImgLayout… in iterate() local
1366 …GE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u, 0u, nullptr, 0u, nullptr, 1u, &imgBarrier); in iterate()
1414 …const auto imgBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_SHADER_WRITE_BIT, resourceImgLayout, … in iterate() local
1415 …_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0u, 0u, nullptr, 0u, nullptr, 1u, &imgBarrier); in iterate()
1433 …const auto imgBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_SHADER_WRITE_BIT, resourceImgLayout, … in iterate() local
1434 …OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0u, 0u, nullptr, 0u, nullptr, 1u, &imgBarrier); in iterate()
1452 …const auto imgBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_SHADER_WRITE_BIT, resourceImgLayout, … in iterate() local
1453 …_BIT, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, 0u, 0u, nullptr, 0u, nullptr, 1u, &imgBarrier); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp4210 VkImageMemoryBarrier imgBarrier = in runAndVerifyDefaultPipeline() local
4229 colorAttBarriers.push_back(imgBarrier); in runAndVerifyDefaultPipeline()
4232 imgBarrier.image = *fragOutputImage; in runAndVerifyDefaultPipeline()
4233 colorAttBarriers.push_back(imgBarrier); in runAndVerifyDefaultPipeline()
4289 VkImageMemoryBarrier imgBarrier = in runAndVerifyDefaultPipeline() local
4308 renderFinishBarrier.push_back(imgBarrier); in runAndVerifyDefaultPipeline()
4312 imgBarrier.image = *fragOutputImage; in runAndVerifyDefaultPipeline()
4313 renderFinishBarrier.push_back(imgBarrier); in runAndVerifyDefaultPipeline()