Searched refs:imgObj (Results 1 – 5 of 5) sorted by relevance
189 _mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj); in make_image_handle_resident()200 texObj = imgHandleObj->imgObj.TexObj; in make_image_handle_resident()287 struct gl_image_unit *u = &(*imgHandleObj)->imgObj; in find_imghandleobj()301 struct gl_image_unit imgObj; in get_image_handle() local318 imgObj.TexObj = texObj; /* weak reference */ in get_image_handle()319 imgObj.Level = level; in get_image_handle()320 imgObj.Access = GL_READ_WRITE; in get_image_handle()321 imgObj.Format = format; in get_image_handle()322 imgObj._ActualFormat = _mesa_get_shader_image_format(format); in get_image_handle()325 imgObj.Layered = layered; in get_image_handle()[all …]
1153 struct gl_image_unit *imgObj);
4875 struct gl_image_unit imgObj; member
126 var r = ctx.createPattern(imgObj,"repeat"); in make_fill()
3349 st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj) in st_NewImageHandle() argument3355 st_convert_image(st, imgObj, &image, GL_READ_WRITE); in st_NewImageHandle()