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Searched refs:immediateContext (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp718 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext(); in copyToStorage() local
719 immediateContext->CopyResource(destResource->get(), sourceResouce->get()); in copyToStorage()
812 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext(); in setData() local
826 immediateContext->UpdateSubresource(resource->get(), destSubresource, &destD3DBox, data, in setData()
831 immediateContext->UpdateSubresource(resource->get(), destSubresource, nullptr, data, in setData()
1074 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext(); in copyToStorage() local
1087 immediateContext->CopyResource(destResource->get(), mTexture.get()); in copyToStorage()
1097 immediateContext->CopyResource(destResource->get(), mLevelZeroTexture.get()); in copyToStorage()
1109 immediateContext->CopyResource(destResource->get(), sourceResouce->get()); in copyToStorage()
1935 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext(); in copyToStorage() local
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DBuffer11.cpp1783 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext(); in packPixels() local
1799 immediateContext->CopySubresourceRegion(mStagingTexture.get(), 0, 0, 0, 0, srcTexture.get(), in packPixels()