Searched refs:implFormat (Results 1 – 4 of 4) sorted by relevance
153 glw::GLint implFormat = GL_NONE; in toTextureFormat() local155 gl.getIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &implFormat); in toTextureFormat()157 if (implFormat == GL_RGBA && implType == GL_UNSIGNED_BYTE) in toTextureFormat()
41 GLenum implFormat;45 implFormat = renderTarget->getFormat()->actualAngleFormat().fboImplementationInternalFormat;49 implFormat = GL_NONE;52 return gl::GetSizedInternalFormatInfo(implFormat);
28 GLenum implFormat = obj->getImplementationColorReadFormat(context); in ValidateGetImageFormatAndType() local29 if (!ValidES3Format(format) && (format != implFormat || format == GL_NONE)) in ValidateGetImageFormatAndType()
715 GLenum implFormat = vkFormat.actualImageFormat().fboImplementationInternalFormat; in getImplementationColorReadFormat() local716 return gl::GetSizedInternalFormatInfo(implFormat); in getImplementationColorReadFormat()