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Searched refs:inFp16TypeUsage (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3529 bool inFp16TypeUsage = false; in fillShaderSpec() local
3550 inFp16TypeUsage = inTypeSnippets->loadStoreRequiresShaderFloat16; in fillShaderSpec()
3573 const bool loadStoreRequiresShaderFloat16 = inFp16TypeUsage || outFp16TypeUsage; in fillShaderSpec()