Searched refs:inFp16WithoutStorage (Results 1 – 1 of 1) sorted by relevance
3476 deBool inFp16WithoutStorage = (inFloatType == FP16) && testCase.fp16Without16BitStorage; in fillShaderSpec() local3505 if (inFp16WithoutStorage) in fillShaderSpec()3537 if (inFp16WithoutStorage) in fillShaderSpec()3588 bool float16CapabilityAlreadyAdded = inFp16WithoutStorage || outFp16WithoutStorage; in fillShaderSpec()4223 deBool inFp16WithoutStorage = (inFloatType == FP16) && testCase.fp16Without16BitStorage; in createInstanceContext() local4226 bool needsShaderFloat16 = inFp16WithoutStorage || outFp16WithoutStorage; in createInstanceContext()4292 if (inFp16WithoutStorage) in createInstanceContext()4337 if (inFp16WithoutStorage) in createInstanceContext()4364 …(inFp16WithoutStorage ? inTypeSnippets->capabilitiesFp16Without16BitStorage : inTypeSnippets->capa… in createInstanceContext()4367 …(inFp16WithoutStorage ? inTypeSnippets->extensionsFp16Without16BitStorage : inTypeSnippets->extens… in createInstanceContext()[all …]