Searched refs:inId (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 785 spirv::IdRef inId, in InsertVariableDecl() argument 790 spirv::WriteVariable(blobOut, inType, inId, spv::StorageClassUniformConstant, nullptr); in InsertVariableDecl() 801 spirv::IdRef inId(kIdColor0In + colorIndex); in InsertColorVariableDecl() local 815 InsertVariableDecl(outType, outId, inType, inId, blobOut); in InsertColorVariableDecl() 853 spirv::IdRef inId(kIdColor0In + colorIndex); in InsertColorUnresolveLoadStore() local 870 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertColorUnresolveLoadStore() 888 spirv::IdRef inId(kIdDepthIn); in InsertDepthStencilUnresolveLoadStore() local 892 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertDepthStencilUnresolveLoadStore() 908 spirv::IdRef inId(kIdStencilIn); in InsertDepthStencilUnresolveLoadStore() local 914 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertDepthStencilUnresolveLoadStore()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_lowering_nvc0.cpp | 638 const int inId = in->getId(); in insertTextureBarriers() local 639 limitT[bbId].min = MAX2(limitT[bbId].min, limitB[inId].min); in insertTextureBarriers() 640 limitT[bbId].max = MAX2(limitT[bbId].max, limitB[inId].max); in insertTextureBarriers()
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