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Searched refs:inStruct (Results 1 – 6 of 6) sorted by relevance

/external/python/cpython2/Modules/_ctypes/libffi_osx/powerpc/
Dppc-ffi_darwin.c1296 const char* inStruct, in ffi64_struct_to_reg_form() argument
1356 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1358 (double)*(float*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1364 if (outGPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1366 (double)*(float*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1391 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1393 *(double*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1399 if (outGPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1401 *(double*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1419 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
[all …]
/external/python/cpython3/Modules/_ctypes/libffi_osx/powerpc/
Dppc-ffi_darwin.c1296 const char* inStruct, in ffi64_struct_to_reg_form() argument
1356 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1358 (double)*(float*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1364 if (outGPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1366 (double)*(float*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1391 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1393 *(double*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1399 if (outGPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
1401 *(double*)&inStruct[srcMarker]; in ffi64_struct_to_reg_form()
1419 if (outFPRs != NULL && inStruct != NULL) in ffi64_struct_to_reg_form()
[all …]
/external/clang/test/CodeGen/
Ddebug-info-block.c26 struct inStruct { struct
/external/llvm-project/clang/test/CodeGen/
Ddebug-info-block.c26 struct inStruct { struct
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3744 string inStruct = ""; in fillShaderSpec() local
3764 inStruct += " %type_f64_arr_2"; in fillShaderSpec()
3788 inStruct += " %type_f32_arr_2"; in fillShaderSpec()
3813 inStruct += " %type_u32_arr_1"; in fillShaderSpec()
3833 inStruct += " %type_f16_arr_2"; in fillShaderSpec()
3859 { "in_struct", inStruct }, in fillShaderSpec()
/external/skqp/tools/bookmaker/
DincludeWriter.cpp1296 bool inStruct = false; in populate() local
1552 inStruct = fInStruct = true; in populate()
1999 if (inStruct) { in populate()