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Searched refs:include_touching (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_transfer_queue.c109 bool include_touching) in transfer_overlap() argument
125 if (include_touching) { in transfer_overlap()
144 bool include_touching) in virgl_transfer_queue_find_overlap() argument
148 if (transfer_overlap(xfer, hw_res, level, box, include_touching)) in virgl_transfer_queue_find_overlap()