Searched refs:indexBits (Results 1 – 3 of 3) sorted by relevance
/external/deqp/framework/common/ |
D | tcuCompressedTexture.cpp | 1716 const deUint64 indexBits = get64BitBlockLE(src, 0) >> 16; in decompressBc4() local 1721 (deInt32)((indexBits >> 0) & 0x7), in decompressBc4() 1722 (deInt32)((indexBits >> 3) & 0x7), in decompressBc4() 1723 (deInt32)((indexBits >> 6) & 0x7), in decompressBc4() 1724 (deInt32)((indexBits >> 9) & 0x7), in decompressBc4() 1725 (deInt32)((indexBits >> 12) & 0x7), in decompressBc4() 1726 (deInt32)((indexBits >> 15) & 0x7), in decompressBc4() 1727 (deInt32)((indexBits >> 18) & 0x7), in decompressBc4() 1728 (deInt32)((indexBits >> 21) & 0x7), in decompressBc4() 1729 (deInt32)((indexBits >> 24) & 0x7), in decompressBc4() [all …]
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/external/mesa3d/src/glx/ |
D | glxconfig.h | 43 GLint indexBits; /* total bits for colorindex */ member
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/external/mesa3d/docs/relnotes/ |
D | 19.3.0.rst | 132 - mesa: Remove unused gl_config::indexBits
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