/external/deqp/modules/egl/ |
D | teglSwapBuffersTests.cpp | 164 deInt32 infoLogLength = 0; in createGLES2Program() local 167 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 169 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 171 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 174 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 178 deInt32 infoLogLength = 0; in createGLES2Program() local 181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 183 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 185 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 188 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglNativeColorMappingTests.cpp | 132 deInt32 infoLogLength = 0; in createGLES2Program() local 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 142 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 146 deInt32 infoLogLength = 0; in createGLES2Program() local 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglNativeCoordMappingTests.cpp | 132 deInt32 infoLogLength = 0; in createGLES2Program() local 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 142 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 146 deInt32 infoLogLength = 0; in createGLES2Program() local 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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D | teglGetFrameTimestampsTests.cpp | 400 deInt32 infoLogLength = 0; in createGLES2Program() local 403 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 405 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 407 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program() 410 vertexInfoLog.resize(infoLogLength); in createGLES2Program() 414 deInt32 infoLogLength = 0; in createGLES2Program() local 417 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program() 419 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program() 421 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program() 424 fragmentInfoLog.resize(infoLogLength); in createGLES2Program() [all …]
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/external/angle/util/ |
D | shader_utils.cpp | 153 GLint infoLogLength; in CompileShader() local 154 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in CompileShader() 158 if (infoLogLength > 1) in CompileShader() 160 std::vector<GLchar> infoLog(infoLogLength); in CompileShader() 201 GLint infoLogLength; in CheckLinkStatusAndReturnProgram() local 202 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in CheckLinkStatusAndReturnProgram() 206 if (infoLogLength > 1) in CheckLinkStatusAndReturnProgram() 208 std::vector<GLchar> infoLog(infoLogLength); in CheckLinkStatusAndReturnProgram()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ShaderGL.cpp | 195 GLint infoLogLength = 0; in checkShader() local 196 functions->getShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader() 200 if (infoLogLength > 1) in checkShader() 202 std::vector<char> buf(infoLogLength); in checkShader() 203 functions->getShaderInfoLog(mShaderID, infoLogLength, nullptr, &buf[0]); in checkShader()
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D | ProgramGL.cpp | 973 GLint infoLogLength = 0; in checkLinkStatus() local 974 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkLinkStatus() 978 if (infoLogLength > 1) in checkLinkStatus() 980 std::vector<char> buf(infoLogLength); in checkLinkStatus() 981 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]); in checkLinkStatus()
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/external/angle/src/tests/gl_tests/ |
D | ParallelShaderCompileTest.cpp | 100 GLint infoLogLength; in checkShader() local 101 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader() 105 if (infoLogLength > 1) in checkShader() 107 std::vector<GLchar> infoLog(infoLogLength); in checkShader()
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D | ProgramBinaryTest.cpp | 111 GLint infoLogLength; in saveAndLoadProgram() local 112 glGetProgramiv(loadedProgram, GL_INFO_LOG_LENGTH, &infoLogLength); in saveAndLoadProgram() 114 if (infoLogLength > 0) in saveAndLoadProgram() 116 std::vector<GLchar> infoLog(infoLogLength); in saveAndLoadProgram()
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D | GLSLTest.cpp | 448 GLint infoLogLength; in QueryErrorMessage() local 449 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in QueryErrorMessage() 452 if (infoLogLength >= 1) in QueryErrorMessage() 454 std::vector<GLchar> infoLog(infoLogLength); in QueryErrorMessage() 2260 GLint infoLogLength; in TEST_P() local 2261 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in TEST_P() 2264 infoLog.resize(infoLogLength); in TEST_P()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackOverflowQueryTests.cpp | 1227 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local 1228 gl.getShaderiv(vShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram() 1230 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram() 1253 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local 1254 gl.getShaderiv(gShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram() 1256 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram() 1275 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local 1276 gl.getProgramiv(m_program, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram() 1278 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
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/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 559 GLint infoLogLength = shaderObject->getInfoLogLength(); in compileShader() local 560 std::vector<char> infoLog(infoLogLength, 0); in compileShader() 561 shaderObject->getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in compileShader() 602 GLint infoLogLength = programObject->getExecutable().getInfoLogLength(); in linkProgram() local 603 std::vector<char> infoLog(infoLogLength, 0); in linkProgram() 604 programObject->getExecutable().getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in linkProgram()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 647 glw::GLint infoLogLength; in beforeDrawCall() local 676 infoLogLength = 0; in beforeDrawCall() 679 m_gl.getProgramiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall() 681 m_gl.getProgramPipelineiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall() 687 if (infoLogLength <= 0) in beforeDrawCall() 693 …logBuffer.resize(infoLogLength + 2, '0'); // +1 for zero terminator (infoLogLength should include … in beforeDrawCall() 696 m_gl.getProgramInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall() 698 m_gl.getProgramPipelineInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall()
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