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Searched refs:initRenderTarget (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp122 return mRenderer->initRenderTarget(context, renderTarget); in initializeContents()
DRendererD3D.cpp166 angle::Result RendererD3D::initRenderTarget(const gl::Context *context, in initRenderTarget() function in rx::RendererD3D
DSurfaceD3D.cpp465 ANGLE_TRY(mRenderer->initRenderTarget(context, mSwapChain->getColorRenderTarget())); in initializeContents()
469 ANGLE_TRY(mRenderer->initRenderTarget(context, mSwapChain->getDepthStencilRenderTarget())); in initializeContents()
DRendererD3D.h411 angle::Result initRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget);
DTextureD3D.cpp788 ANGLE_TRY(mRenderer->initRenderTarget(context, renderTarget)); in initializeContents()