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Searched refs:initializeMultisampleTextureToBlack (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.h242 angle::Result initializeMultisampleTextureToBlack(const gl::Context *context,
DContext11.cpp973 angle::Result Context11::initializeMultisampleTextureToBlack(const gl::Context *context, in initializeMultisampleTextureToBlack() function in rx::Context11
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h209 virtual angle::Result initializeMultisampleTextureToBlack(const gl::Context *context,
Drenderer_utils.cpp658 ANGLE_TRY(multisampleInitializer->initializeMultisampleTextureToBlack(context, t.get())); in getIncompleteTexture()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h630 angle::Result initializeMultisampleTextureToBlack(const gl::Context *context,
DContextVk.cpp6026 angle::Result ContextVk::initializeMultisampleTextureToBlack(const gl::Context *context, in initializeMultisampleTextureToBlack() function in rx::ContextVk